TFT Patch 18.2 Notes
Systems
XP per level:
Level 7 to Level 8: 60 => 56
Level 8 to Level 9: 68 => 64
Level 9 to Level 10: 68 => 64
Large Changes
Traits:
Blackthorn:
Health: 175/300/550 => 175/350/600
Tank Sacrifice Resists: 15 => 12
AD Sacrifice Base AS: 12% => 14%
AP Sacrifice Base Mana Regen: 1.7 => 2
Coven cashouts:
130 Essence—added: 2* Caitlyn + 1 Component + 3g
185 Essence:
Added: 1 Completed Anvil + 2* Caitlyn + 2* Camille
1 Completed Anvil + 8g => 1 Completed Anvil + 10g
250 Essence:
2 Completed Item Anvils + 12g => 2 Completed Item Anvils + 20g
2* Morgana + Lucky Item Chest + Component Anvil => 2* Morgana + Lucky Item Chest + Random Completed Item + 3g
2x Lucky Item Chest + 6g => 2x Lucky Item Chest + 18g
Lucky Item Chest + 2x Component Anvil + Coven Lux + 5g => Lucky Item Chest + 2x Component Anvil + Coven Lux + 18g
1x Artifact Anvil + 1x Completed Anvil + 5g => 1x Artifact Anvil + 1x Completed Anvil + 18g
365 Essence:
All rewards grant an additional 12 gold.
2x Radiant TG + 20g => 2x Radiant TG + 2* Kennen + 15g
Fae—Golden Pixie breakpoints:
1st: 200,000 => 170,000
2nd: 250,000 => 200,000
3rd: 330,000 => 300,000
4th: 420,000 => 400,000
5th: 510,000 => 500,000
6th: 610,000 => 600,000
Hunter:
Targeting duration for Damage Amp: 4 seconds => 3 seconds
Inferno:
Burn: 1/1/3/3.5% => 1/1/3.5/4.5%
Rapidfire:
AS per attack: 3/5/9/15% => 3/5/8/12%
Solar:
Initial bonus magic damage: 7% => 8%
Bonus increase per 3-star: 1.5% => 1%
Three 3-star bonus Attack Speed: 18% => 15%
Three 3-star Armor and Magic Resist: 15 => 12
Units: Tier 1:
Akali AD Form Mana: 0/30 => 0/25
Leona:
Mana: 40/100 => 30/90
Decaying Resists: 60/70/80/100 => 60/80/100/130
Varus Ability Damage: 385/580/925/1530 AD => 415/625/1000/1700 AD
Veigar tooltip AP per kill: 1.5% => 3%. Display correction only; actual AP gain is unchanged.
Units: Tier 2:
LeBlanc:
Ability Damage: 250/375/565/955 AP => 260/390/615/1045 AP
AoE Damage: 85/130/190/325 AP => 100/150/230 AP
Kayle:
Magic Damage On-Hit: 56/84/95 AP => 62/92/105 AP
Wave Damage: 40/40/40/50 AP => 35/35/35/45 AP
Shen Shield: 325/400/500/600 AP => 350/430/550/700 AP
Warwick AD: 40 => 45
Yunara Ability Damage: 150/225/335/570 AD => 160/240/370/630 AD
Units: Tier 3:
Azir Soldier Ability Damage: 40/60/96/165 AP => 43/65/103/175 AP
Diana:
Ability Damage per orb: 70/105/170 AP => 75/115/180 AP
Shield: 150/275/400 => 150/275/500
Kha’Zix Base AD: 30 => 40
Mama Beak:
Base AD: 50 => 55
Ability Damage: 20/30/48 AD => 22/33/48 AD
Master Yi:
AD Form Base AD: 65 => 60
AP Form Ability Damage: 140/210/335 AP => 125/190/285 AP
Rengar Base AS: 0.8 => 0.75
Units: Tier 4:
Ahri:
Ability Damage: 425/640 AP => 455/685 AP
Ability damage falloff per hex: 20% => 21%
Brambleback:
Base AD: 115 => 120
Base Armor Ignore: 10% => 15%
Leap Damage: 170/255 AD => 155/235 AD
Ezreal Primary Ability Damage: 235/355 AD => 250/375 AD
Sentinel:
Targets the largest line of enemies; the line no longer needs to include his current target.
Ability Shield: 400/500 AP => 350/450 AP
Nidalee AP Form Empowered Attack Damage: 285/425 AP => 300/450 AP
Zyra Ability Damage: 37/55 AP => 35/53
Units: Tier 5:
Ashe:
Fixed incorrect line targeting.
Arrow Damage: 440/660 AD => 465/700 AD
Ivern:
Starting Hexes: 2 => 3
Shield: 165/300 AP => 185/350 AP
Ability Damage: 140/210 AP => 155/235 AP
Kennen: Improved Firestorm targeting of enemy groups.
Lux Ability Damage: 355/550 AP => 375/565 AP
Maokai Mana: 40/100 => 30/90
Taric:
Passive Shield: 175/350 + 10% max HP => 100/225 + 15% max HP
Active Heal: 200/300 AP => 250/375 AP
Items:
Bloodthirster:
Trigger Health: 40% => 50%
AD/AP: 15% => 18%
Shield: 25% max HP => 30% max HP
Edge of Night:
Trigger Health: 60% => 40%
Missing Health Heal: 20% => 15%
Hand of Justice:
Base AD/AP: 15% => 18%
Base Omnivamp: 12% => 15%
Radiant Items:
Radiant Bloodthirster:
Trigger Health: 40% => 50%
AD/AP: 30% => 40%
Shield: 50% max HP => 60% max HP
Radiant Edge of Night Trigger Health: 60% => 40%
Radiant Hand of Justice Base Omnivamp: 24% => 30%
Artifacts:
Blighting Jewel MR Reduction: 4 => 3
Flickerblades AS per attack: 5% => 4%
Forbidden Idol Health: 400 => 500
Luden’s Tempest On-Kill Flat Damage: 100 => 130
Silvermere Dawn AD: 125% => 150%
Wit’s End On-Hit Damage: 30/55/75/95/115 => 25/45/65/85/100
Emblems:
Brawler Emblem Health: 250 => 150
Fae Emblem:
Health: 250 => 200
AD/AP: 15% => 10%
Hunter Emblem Base AD: 30% => 25%
Invoker Emblem AP per Mana spent: 10% => 8%
Juggernaut Emblem Health: 350 => 250
Primal Emblem Attack Speed: 25% => 35%
Sprykin Emblem:
Rider Bonus Attack Speed: 30% => 20%
Base Resists: 20 => 15
Additional Rider Resists: 20 => 15
Vanguard Emblem Armor/MR: 30 => 25
Augments:
Baron’s Lair stats: 5% => 4%
Capital Gains II starting gold: 2 => 3
Cursed Crown: Removed 4% Durability.
Consuming Flora:
Emblem Trait Effectiveness: 200% => 150%
Limited to one player per lobby.
Coven Acolyte and Dark Ritual: Share a one-player-per-lobby restriction.
Dark Ritual AP from cashouts:
Cashout 1: 5 => 7
Cashout 2: 12 => 15
Cashout 3: 40 => 50
Cashout 4: 60 => 75
Cashout 5: 100 => 125
Cashout 6: 175 => 200
Cashout 7: 250 => 300
Dummify HP per round: 1000 => 1150
Going Long: XP is awarded only after Player Combat.
Gold Destiny+ Gold: 6 => 5
Golden Dragon Durability: 20% => 15%
Hold The Line:
AP given: 9% => 10
AD given: 8% => 9
Investment Strategy II HP: 9 => 10
Magic Roll: Corrected insufficient gold from the champion reward.
Prismatic Destiny+ Gold: 10 => 7
Shimmerscale Essence delay: 7 rounds => 8 rounds
Spreading Roots:
Grants one emblem immediately and another after 3 rounds.
Removed initial gold.
Spreading Roots+: Removed Reforger.
Trait Ladder:
Limited to one player.
10-trait cashout: 18 Gold
11-trait cashout: Tactician item
Trait Tree Plus and Cooking Pot: Mutually exclusive.
Unrivaled:
Mana gained from Kha’Zix to Rengar: 70% => 50%
Healing from Rengar to Kha’Zix: 50% => 25%
Wisps:
Combat Wisps:
Barrier cost: 4g => 3g
Backrow Star cost: 3g => 1g
Borrowed Gear: Grants a temporary recommended item when combat begins.
Bunch-o-Belts cost: 2g => 1g
Combust:
Cost: 5g => 3g
Max Health Damage: 15% => 12%
Downpour cost: 3g => 2g
Infliction cost: 6g => 4g
Ironwood cost: 3g => 2g
Late Bloomer cost: 6g => 4g
Lightning Storm cost: 5g => 3g
Lightning Strike cost: 2g => 1g
Blaze cost: 5g => 3g
Fellowship gold: 4g => 3g
Giant’s Aura cost: 5g => 3g
Hero’s Entrance gold: 4g => 2g
Hireling cost: 5g => 2g
Iron Core cost: 2g => 1g
Killing Frenzy cost: 3g => 2g
Killer’s Regret cost: 2g => 1g
Mana-Rich Soil cost: 3g => 2g
Petrify Shields cost: 2g => 1g
Potted Stonebark cost: 2g/1g => 1g/0g
Potted Lifebloom cost: 2g/1g => 1g/0g
Phantom Emblem cost: 3g => 2g
Radiantize cost: 4g => 3g
Revenge cost: 3g => 2g
Solitude’s Cloak cost: 3g => 2g
Stand Alone cost: 3g => 2g
Supercritical cost: 3g => 2g
Treetop Archers cost: 5g => 3g
Tremors cost: 4g => 3g
Yordle Spirit cost: 3g => 2g
Economy Wisps:
Cutpurse:
Cost: 3g => 2g
Gold Chance: 15% => 20%
Good Loss cost: 5g => 4g
Payday cost: 4g => 3g
Slow Study cost: 4g => 2g
Shop Wisps:
All Fives cost: 10g => 8g
All Fours cost: 4g => 3g
Border Village cost: 6/4g => 3/2g
Field of Mice: Removed.
Flash Fire cost: 2g => 1g
Middle Path cost: 6/4g => 4/3g
Roly-Polys cost: 4g => 3g
Search Party cost: 3/1g => 1/0g
Starting Town cost: 3/2g => 2/1g
Other Wisps:
Potioncraft cost: 3g => 2g
Smurfing cost: 7g/6g => 6g/5g
Small Changes
Units:
3-star 4-costs:
Brambleback:
Armor Ignore: 10 + 50% AP => 10 + 70% AP
Leap Damage: 600% AD => 1000% AD
Bonus Ability AD: 280% => 300%
Nidalee AD Form Ability Damage: 2500% AD => 3000% AD
3-star 5-costs:
Gnar:
Rage per attack: 5 => 20
Resist Reduction: 100 => 250
Bonus Health: 10000 => 15000
Lux Laser Damage: 5000 AP => 6500 AP
Bug Fixes
Mobile login persistence has been restored.
Early Learning correctly doubles its starting 5% AD/AP for 1-cost units.
Augments restricted to one player can no longer occasionally appear for multiple players.
Good for Something now follows its stated gold probability.
Cooking Pot and Trait Tree correctly exclude each other.
Elderwood Deepwood Protector’s knockup respects Unstoppable.
Yorick’s tooltip correctly names Spirit Walker.
Coven Emblem stops appearing on carousels after stage 5.
Draven’s Bounty Seeker no longer offers XP quests at level 10.
Purchased 2-star units display the correct size and highlighting.
PvE loot generally avoids landing on enemies.
Akali no longer sometimes receives excessive Lich Bane proc damage.
Krug’s Alpha Mark provides the correct shield when Kruglettes die before its missile arrives.
Ghost boards copy the original board’s Thief’s Gloves items correctly.
Murk Wolf can no longer make unintended 4-hex leaps.
Double Trouble is re-enabled:
Different Adaptor types receive its effect correctly.
Created 2-star copies no longer occasionally count their traits twice.
Salvager no longer leaves Edge of Night’s effect active after dismantling it.
Hullcrusher is re-enabled; its health persists when units are summoned during combat.
Kha’Zix’s visuals match his ability timing against isolated targets with Unrivaled active.
Blossom-empowered Essence Theft displays its 1g cost.
Inferno burn effects display correctly.
Extended-range melee visual effects have visibility and appearance fixes.
Yorick’s Spirit Walker no longer sometimes remains on the bench after a combat-phase star-up.
Scouting no longer sometimes shows incorrect health-bar colors.
Right-clicking the arena immediately before carousel arrival no longer makes the Tactician disappear.
Cosmetics Availability
Owners of a cosmetic rarity tier temporarily gain access to available pre-Enchanted Wilds cosmetics at that tier and below.
Riot plans to restore the full catalog, prioritizing popularity, higher rarities, and conversion readiness.
Future patch notes will list completed and upcoming conversions.
Cosmetics Converted in Patch 18.2
Legendary Arenas:
High Noon Saloon, Frostguard Arena, Splash Party Arena, The Toxitorium, Winter’s Claw Arena, Hextech Battle Arena, Count Spatula Arena, Avarosa Arena, Odyssey, Malphite Arena, Reckoner Arena
Mythic Arenas:
Mecha Prime Zero, Choncc’s Splash Resort
Mythic Chibi:
Chibi Spirit Blossom Yone, Chibi Shork Cosplay Briar, Chibi Crystal Rose Gwen, Chibi Dragonmancer Lee Sin, Chibi Spirit Blossom Ahri
Mythic Unbound:
High Noon Thresh Unbound
Prestige Boom:
Prestige Dragon Fist Rage, Prestige Star Nemesis Soul Shackles
Prestige Chibi:
Prestige Chibi Spirit Blossom Ahri, Prestige Chibi Dawnbringer Yone
Standard Arena:
Verdant Arena, Biosphere Central
Standard Boom:
The Monster Inside, Hextech Hypersurge, Max Volume, Asteroid Pelt, Bandle Blast!, To Battle Stations!, Abyssal Chasm, Hextech Wipeout, Infernal Flock
Little Legend:
Galaxy Slayer Abyssia, Demacian Sprite, PROJECT: Abyssia, Hextech Fenroar, Honeybuzz Bungo, Bun Bun
Cosmetics Planned for Patch 18.3
The following conversions are planned and may change:
Legendary Arena:
Aurora Peak, Golden Bakery, Cyber City Streets, Bridge of Progress, Akana Arena, Kanmei Arena, Festival Arena, Magic Duel Arena, Enchanted Archives, Club 2 Arena
Legendary Boom:
Final Spark, Earn Your Legacy, Curse of the Sad Mummy, Bootcamp Boom
Mythic Arena:
Gwen’s Snip Snip Spire, Peak URF, Everything Goes On, Le Bunny Bonbon Bistro, Graffiti Chic Street, Night Versus Dawn
Mythic Boom:
Spirit Blossom Orb of Deception, Needlework, Crystal Rose Snip Snip!, Dark Cosmic Curtain Call, Arcane Super Mega Death Rocket!, Star Guardian Perfect Execution
Mythic Chibi:
Chibi Soul Fighter Gwen, Chibi Majestic Empress Morgana, Chibi Divine Sword Irelia, Chibi Little Devil Teemo, Chibi Star Guardian Ahri
Mythic Unbound:
Arcane Jinx Unbound, God-King Garen Unbound, T1 Pyke Unbound, Pengaren Unbound
Prestige Chibi:
Prestige Chibi Dragon Fist Lee Sin, Chibi Cafe Cuties Gwen, Prestige Chibi Valiant Sword Riven, Chibi Headliner K/DA POP/STARS Kai’Sa, Chibi Prestige Arcane Superfan Annie, Prestige Chibi Porcelain Ezreal
Base Chibi:
Chibi Annie, Chibi Teemo, Chibi Caitlyn, Chibi Yuumi, Chibi Akali, Chibi Lulu, Chibi Lux, Chibi Kai’Sa, Chibi Miss Fortune, Chibi Jinx, Chibi Briar, Chibi Aatrox